Intro
I'm Matthew, I'm 24 years old, and I currently live in Scotland, however I'm willing to work
just about anywhere around the world.
I've spent my whole life programming and designing artefacts, from things as small as logos to as
big as coding complete software.
I've just completed my final year of studying Digital Media BSc (Hons), graduating with a 2:1 classification, and having previously studied
in Computer Science BSc earning a bachelor’s degree.
I first became fascinated with computers as a child, exploring software such as
Google Earth or playing around with Excel and PowerPoint. Soon I went on to playing video games, and
before I knew it I was teaching myself to take apart and build computers as a teenager. I progressed
quickly in this area in high school while programming websites and basic programs in my free
time.
I also enjoy hiking, climbing, and exploring the wild along with taking photographs along
the way. Due to growing up on a farm, I took a keen interest in the environment from when I was very
young, developing a fascination of the natural world from being a teenager to now.
Today, I see
climate change as the foremost issue facing our planet, and it is for this reason among others that
I would very much like to work one day as part of an organization that is devoted to protecting wildlife and our planet.
My Work
Honours Project: Wildfire Resilient Settlement - 3D Model Visualisation
Extinct Animals Inforgraphic/Dashboard
Applications of 3D Modelling in Protection of Settlements from Wildfires
(Project and dissertation completed to receive Honours classification of Digital Media degree from 2023-2024.)
Through this project I acquired a great deal of knowledge from studying wildfires, researching techniques
of wildfire prevention, and more generally about the ways in which we can make our society more
resilient to natural disasters. Due to using blender for fully modelling the town, the project also
enriched my blender skills, while reinforcing my project management and development expertise.
Introduction
Over the past few years, wildfires have been getting
increasing attention worldwide for how much more frequently they have been occurring, combined with their
ever-growing scale. Due to climate change these catastrophic events are predicted to become even worse.
And due to the highly unpredictable and destructive nature of wildfires combatting them is incredibly challenging.
But one potential way we can attempt to limit their damage is through better planning of settlements and
infrastructure. Yet there is a lack of research that has been taken into the settlement planning, such as
3D visualisations of plans with a focus on defence from wildfires, even though they are becoming increasingly
prevalent and damaging. The aim of this project is to research the best practices of 3D digital representations
of settlement planning in response to wildfire risk, and then implement them in a showcase model, that also
highlights the various uncertainties associated.
Poster
Screenshots:
Wireframe View
Artistic View
Real Birds-Eye View
Birds-Eye View of Proposed Model
Extinction Data Visualisation
This data visualization project was made to shine a light on extinct creatures, and how they're remembered
to this day. This project taught me a great deal about Power BI, along with: data scraping, cleaning, and
gave me valuable experience in data visualization on the whole, which I found particularly enjoyable.
Fire-Lookout Tower
This was my first full Blender project I made for my 3D modelling
coursework.
Hiker Character Animation
This was my first attempt at a 3D character animation in Blender, completed for a module in my 3rd year of Digital Media.
Idle Animation, with beard scratch included!
Desk Space Limited
These three games were created for three separate coursework assignments over my
university years - for 2D, 3D, and VR Games Design modules respectively. They taught
me deep knowledge in games development through Unity and gave me valuable experience
in programming in C#.
Desk Space Limited
2D game
Desk Space Limited: The Escape
3D game
Desk Space Limited: The Return
VR game
3D Modelling
Fire-Lookout Tower
My first Blender project.
Hiker Character
First character animation, made in Blender.
Other Projects
Misc. projects coming soon..
Desk Space Limited
Screenshots:
Desk Space Limited: The Escape
Screenshots:
Desk Space Limited: The Return
Action adventure VR game for Meta Quest 2, made in Unity.
Video Walkthrough:
Screenshots:
CV/Resume
PDF of CV
DOCX of CV
Contact
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i = 0;
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}
print 'It took ' + i + ' iterations to sort the deck.';
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100.00 |